(Source: liamdunbar)

(Source: luviosa)

(Source: scottiles)

(Source: teen-wolf, via brothersbitchandjerk)

thekirbykat:

thekirbykat:

thekirbykat:

Has anyone tried making a language learning game like an RPG? like, A spell caster would have to verbally say a phrase into the microphone to cast a spell in the game? Like, Having fire be Spanish, Earth be German, Water be Italian, Etc? It would make bi-lingual speakers very cherished if they are keyed into how well you speak the language/how fast you can say it without messing up to make the spell work at full power. And just to balance it out, Make warriors the native language of the player (Aka you set the menu to be in English the UI physical attacks work in English) Idk to me that would be the most entertaining way to learn a language or two if you had to speak phrases or words really quick to say, kill a dragon in a raid or something.

Or another way of doing it is setting a specific language to a spell type and just knowing the language to use spells to win fights with physical attacks? Could be a groundbreaking kinda deal if things worked in a semi-fast pasted RPG kinda like Guild wars 2. Say in a low level low stakes environment you could just use physical attack or spells alone and win without really risking your life but going into a dungeon you need to mix physical and magical attacks to take people down or they’ll work around your handicapped language.

I have good idea’s for possible future games when Its 6:30AM..

A way of making the game not just hack and slash in multiple languages is maybe making doors be in a different language and you have to read the word/phrase out loud to unlock them? Could make exploring and finding chests pretty interesting if you have a random phrase generator in the game to make sure the chests aren’t just repetitive words or phrases. Simple words would be like “Hello, my name is (Character’sname)” whereas advanced chests with better loot would probably have “I want to know what is inside this peculiar chest that glows purple in the shadows” Stuff like that

You’re on fire.

shaddicted:

arlessiar:

enterprisery:

Mycroft Holmes, MI6: The active duty years.

Headcanon accepted.

(Source: enigmaticpenguinofdeath, via accurateriddle)

beawilderment:

he’s making it hop

(Source: -everdeen, via a24packofcrayolacoloredpencils)

funkies:

I relate

(via sweater-ghost)

mastermindemily:

banavalope:

captainbritish:

THIS IS THE COOLEST FUCKING IDEA FOR A VIDEO GAME I HAVE SEEN IN A LONG TIME

The idea of a puzzle game based around the idea of forced perspective just blows my mind, just watch the video. You will see what I mean.

You can download the demo here. You need to. I don’t care what you’re doing right now, you need to see this shit. It’s AMAZING.

This is god damn wild, like what a fucking interesting concept holy shit.

don’t let valve see this
portal 3 will be insane

(Source: captainbritish, via swaggiescout)

mimiq:

Support The Cat Lady on Steam

Was watching a playthrough of the game and holy shit son, this game is nuts. This was inspired by Doctor X’s arc. It was disgustingly unsettling, but so inspiring I just had to do something. I’m just blown away by the story and just everything about it.

(via fythecatlady)